﻿package idv.cjcat.emitter.behaviors {
	
	/** @private */
	public class BehaviorTriggerType {
		
		public static const     BIRTH:String = "birth";
		public static const     DEATH:String = "death";
		public static const      LIFE:String = "life";
		public static const    CIRCLE:String = "circle";
		public static const      RECT:String = "rect";
		public static const COMPOSITE:String = "composite";
	}
}